Featured Speaker: Miguel Oubiña

Creative Director, technical artist and project lead at Nuclei, Miguel graduated with a BA from Florida Atlantic Univeristy’s Computer Arts Program. While working towards his degree he also worked for Navteq’s Mapper division. While at Mapper he was responsible for creating 3D buildings and textures for use with Navteq’s real-time 3D GPS systems.
From college he went on to found Nuclei, Inc. which has gone on to work with several clients including HGTV and has developed games for Unreal mobile including Fridge Raider and Silent Death. He also teaches Unreal at several universities in south Florida. An indie game developer to the core making the best out of this interesting and evolving industry.
Miguel’s talk will take you through the workflow of the Unreal 3 engine.
Visit the company website at: Nuclei3d