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Featured Speaker: Alex Duque
Alex Duque received his BFA in Computer Animation at the Miami International University of Art & Design in 2001. After graduation he moved back to his hometown in Bogota Colombia to become a freelance 3D artist for Young & Rubicam, Ogilvy and Mather, Mc Cann Erickson, J. Walter Thompson and Leo Burnett. After developing a [...]
Featured Speaker: Xin Wang
Xin Wang was born in Hangzhou, P.R.China, next to the beautiful West Lake. Right after graduate from SCAD, he has been working at Blizzard Film Department, currently he is the Cinematic Character Supervisor, helping to create CG characters and creatures for the in-game-movies, he is one of main creators behind Kerrigan, the Queen of Blade. [...]
Featured Speaker: Jon Karafin
JON KARAFIN, DIRECTOR OF PRODUCTION OPERATIONSDIGITAL DOMAIN MEDIA GROUP “Revealing the Magic Behind 2D to 3D Conversion; A review of Stereoscopic VFX, conversion, and the desired skills DD looks for in a potential candidate.” Jon Karafin is Director of Production Operations at Digital Domain Holdings. His current focus is Digital Domain’s new Stereography/VFX department in [...]
Featured Speakers: Brett McConnell and Nickie Huai
Brett McConnell and Nickie Huai are a lighting and rendering duo from California. As a married couple in the often nomadic production industry, they have been fortunate enough to work together in almost ever branch of the computer graphics industry—commercials in Manhattan, video games in Southern California and films in Los Angeles—culminating with their trip [...]
Featured Speaker: Gary Davis
Gary M. Davis began his career after receiving a BFA in Computer Graphics from Bowling Green State University in 1992. Since that time, he has been heavily involved in visual effects and motion graphics for numerous clients in television, film, video games and architectural visualization projects. After spending nearly six-years developing ride films and digital [...]
Featured Speaker: Miguel Oubiña
Creative Director, technical artist and project lead at Nuclei, Miguel graduated with a BA from Florida Atlantic Univeristy’s Computer Arts Program. While working towards his degree he also worked for Navteq’s Mapper division. While at Mapper he was responsible for creating 3D buildings and textures for use with Navteq’s real-time 3D GPS systems. From college [...]
Featured Speaker: Emey Druckmann
Emanuel “Emey” Druckmann is a technical artist with broad experience ranging from film to video games. Emey’s film experience includes working at the likes of Weta, Disney and Framestore doing pipeline design, rigging, dynamics, scripting and some animation. Emey is credited with Creature Technical Director for 2005′s “King Kong,” Character Rigger for Disney’s “The Wild,” [...]
Featured Speaker: Joshua Noble
Joshua Noble is an environment artist at Insomniac Games. Currently Josh is working on Resistance 3, the upcoming sequel to the Playstation 3 exclusive Resistance and Resistance 2. Josh has a wonderful ability to create believable environments that have a history and tell a story while being fantastic and colorful. Josh has an impressive list [...]
CGMW Master Classes at Evolve CG 2011
CGMW will be sponsoring the first ever series of Master Classes at Evolve CG 2011. These classes will be limited seating (20 students per class) and will be taught by industry professionals. Lunch is included for both days. We will be offering 3 Master Classes for this year’s conference. Character Animation with Ludovic Bouancheau, Character [...]
Featured Speaker: Eric Ryan
Eric Ryan is a concept artist with over 7 years experience in both the film and video game industry. Using solid art technique and a strong knowledge of creature anatomy, Eric creates images that are at the same time fantastic and believable. Beginning his studies at the University of Berkley in Molecular and Cell Biology, [...]