Featured | News | Speakers
Featured Speaker: Emey Druckmann
Emanuel “Emey” Druckmann is a technical artist with broad experience ranging from film to video games.
Emey’s film experience includes working at the likes of Weta, Disney and Framestore doing pipeline design, rigging, dynamics, scripting and some animation. Emey is credited with Creature Technical Director for 2005’s “King Kong,” Character Rigger for Disney’s “The Wild,” and [...]
Featured Speaker: Joshua Noble
Joshua Noble is an environment artist at Insomniac Games. Currently Josh is working on Resistance 3, the upcoming sequel to the Playstation 3 exclusive Resistance and Resistance 2. Josh has a wonderful ability to create believable environments that have a history and tell a story while being fantastic and colorful.
Josh has an impressive list of [...]
CGMW Master Classes at Evolve CG 2011
CGMW will be sponsoring the first ever series of Master Classes at Evolve CG 2011. These classes will be limited seating (20 students per class) and will be taught by industry professionals. Lunch is included for both days. We will be offering 3 Master Classes for this year’s conference. Character Animation with Ludovic Bouancheau, Character [...]
Featured Speaker: Eric Ryan
Eric Ryan is a concept artist with over 7 years experience in both the film and video game industry. Using solid art technique and a strong knowledge of creature anatomy, Eric creates images that are at the same time fantastic and believable.
Beginning his studies at the University of Berkley in Molecular and Cell Biology, Eric [...]
Featured Speaker: Shane Acker
Shane Acker is an award-winning director, animator and designer. Shane is the director of 2009 film “9″. The Focus Features/Universal Studios picture is produced with Jim Lemely and executive producers Tim Burton and Timur Bekmambetov.
The 11-minute short “9″, which the feature is base on, premiered at Sundance in 2005 and has garnered numerous awards including [...]
Featured Speaker: Peter Zoppi
Peter Zoppi is a Senior Character Artist at Treyarch/Activision. Most recently, Peter worked on Call of Duty: Black Ops, which holds the record for largest entertainment launch in history. Peter’s character models reflect a great level of believability while maintaining a unique feel that gives each character its own personality.
Peter has a long list of [...]
Featured Speaker: Kenny Roy
Kenny Roy started his career in 1998 as a dustbuster on the animated film,Marco Polo: Return to Xanadu. From those humble beginnings, he’s gone on to animate some of the most memorable characters on screen. In 11 years, Kenny has animated for TV shows, pilots, commercials, games, web, ride films and feature films, with his [...]
Heroes and Legends Challenge
It’s back! Last year we challenged you to create the ultimate Hunter and we were blown away with what you came up with. This year we bring you Heroes and Legends!
The Heroes challenge asks participants to study the ancient gods, goddesses, and legends and bring them to life once again. The challenge will be open [...]
Evolve CG | April 30-May 1, 2011
Greetings,
When I first thought about hosting this conference in South Florida (a little over three years ago), people thought I was crazy to suggest such a thing. They commented that since Florida does not have a “real” VFX industry to speak of, I should just do it here in Los Angeles (where the majority of [...]
Thank You For Attending
The Evolve CG team and I will now like to take this time and thank all of you- who attended the 2010 Evolve CG Conference and Job Fair -for helping to make it such a huge success! In particular, we were delighted to see educators, graduates, students (young and old), and members of the CG [...]